BLOOD!
OverDrive
Copyright© 2000 by David
Billen
You may distribute Blood
OverDrive freely and without restrictions, AS LONG AS NO PART OF THE DISTRIBUTION
FILES ARE UNCHANGED FROM THE STATE THEY WERE IN WHEN DAVID BILLEN PUBLISHED
THEM. Any version of Blood Overdrive
that is distributed with altered code, or a changed or missing document
file, (this file), is in violation of international copyright laws.
Blood OverDrive is a plug-plug – meaning
– it’s free of charge, it only exists to let people know about
SimSynth
2 – the fattest sounding softsynth period! Check it out at http://ellisdee.onestop.net
! Also – check out RedRexxon mp3.com,
http://www.mp3.com/RedRexx
WHAT’S BLOOD OVERDRIVE?
Blood overdrive is a distorter that is
specially designed for the needs of digital-audio musicians – not
guitar players.
Blood provides overdrive distortion and
handles it using classic techniques that give it the sweetest possible
sound. Mushy, compressed, fuzzy – not grating and harsh. Any guitar player
would love to hook it to an amp. But - Blood is also married to a band-pass
filter. This gives you the ability to overdrive non-guitar audio that would
normally turn ugly.
WHAT DO THE KNOBS DO?
-
PreBand Sets the amount of band filtering
that is applied to the audio before it is overdriven. Use this to clean
up ugly distortion that may result from overdriving audio with a broad
frequency range.
-
Color Sets the frequency of the band
filtering.
-
PreAmp Overdrives the audio in order
to achieve distortion. When you boost this, you need to compensate with
the PostGain knob.
-
x100 (that little skull) Multiplies
the amount of PreAmp by 100.
There’s no promise that this will sound
clean with any audio! This is for serious distortion, (instead of just
hard drive). It’s good for making single instrumental tracks, (with a narrow
frequency range), sound metal.
-
PostFilter The preamp’ed audio is low-pass
filtered at a frequency which this knob controls. This is another option
for cleaning up the distortion.
-
PostGain Final gain, (only reduces
- full is normal). This is needed because the preamp boosts the output
considerably – but you can not compensate by reducing the amount of
input with your host app, or you will defeat the preamp.
WHAT’S HAPPENING
TO MY AUDIO?
-
First it’s passing through a band pass filter,
the tightness of which is controlled by the PreBand knob, and the
center frequency set by the Color knob.
-
Next, it’s getting pre-amp’ed some amount
set by the PreAmp knob. This is being handled, (and "clipped"),
in a special way that gives Blood it’s excellent sound.
-
Next it passes through a 2-pole low pass filter,
the cut-off of which is controlled by the PostFilter knob.
-
Finally, the amp gets reduced some amount
which is controlled by the PostGain knob. Note: When the audio reaches
the post gain stage, it could still be up to 300% out of range. At that
point, it is "hard clipped" like any other digital app. You should therefore
reduce the PostGain to compensate for PreAmp.
WHAT USES ARE THERE
FOR BLOOD OVERDRIVE?
-
Overdriving the hell out of single instrumental
tracks to get a "metal" sound.
-
Overdriving the hell out of drum tracks or
whole mixes to grungulate them.
-
Overdriving tracks only somewhat to give them
that cranked sound.
-
Boosting tracks just a bit to squeeze more
dynamic range out of them with softer clipping than you would normally
get.
-
Playing a mix through Blood, (even without
preamping at all), causes upward compression on independent frequency bands.
This gives overall upward compression and flattens the EQ. It can be used
to bring some tracks to life, and can even be used to master some complete
mixes. (Technical note: The compression is caused by non-linear signal
response and therefore sounds a lot like a vacuum tube).
ISN’T DISTORTION
JUST DISTORTION?
There’s actually a number of different
types of distortion which are used by musicians. The most accepted and
useful type of distortion, (which Blood uses), is overdrive distortion.
This is simply the distortion, which occurs when you turn up something
so loud that it can’t go any louder.
IF OVERDRIVE DISTORTION
IS JUST TURNING UP THE VOLUME TOO LOUD FOR SOMETHING TO HANDLE – WHAT’S
THE BIG DEAL?
You hear a different result depending on
how the "thing being overdriven" responds. Metal guitar players have made
both a science and a religion out of this. (Most of them divide overdrive
into two categories: That which is produced by a brand of amplifier called
a Marshall, and all others). Blood uses the techniques from the best guitar
amps which sound great on all types of audio.
WHAT DOES A BAND PASS
FILTER HAVE TO DO WITH ANYTHING?
There’s a simple rule: The broader the
frequency range in a signal, the worse it sounds when you overdrive it,
(or apply any type of distortion to it for that matter). This is the main
reason that guitars always sound great distorted, but when you try to apply
distortion to most digital tracks they sound awful. Guitars put out only
about a two octave range at a time, (and often when playing overdriven
styles all six strings are not even used, so it’s less than that).
Internally, Blood strips your audio into
smaller frequency bands, then overdrives and clips them independently.
This helps the problem a lot, but just isn’t always enough. That’s why
there’s a band pass filter, which is available to reduce the frequency
range of the audio.
TIPS FOR GETTING THE
BEST SOUND
-
If the output from Blood
is too loud, don’t try to reduce the input to the plugin, (using your host
application). This just defeats the preamp. Reduce it with PostGain.
-
After the audio has been pre-amped and clipped,
using the special techniques that give Blood it’s cool sound, it could
still be up to 300% out of range. When it’s clipped after PostGain, normal,
(harsh sounding), digital clipping is used. Therefore, a better sound is
achieved if you take care to always compensate for PreAmp by reducing PostGain.
-
It’s worth taking some time to fuss with the
PreBand settings vs. the PostFilter settings for cleaning up distortion.
Sometimes a little of one let’s you reduce the other a lot.
QUESTIONS AND INFO
Contact David Billen by emailing dbillen@home.com,
(click here if your internet connection
is active).